Iterative Design
Ahoy Matey!!
This time i will cover on my progress in iterative design.
So during the progress in making my final weapon (outcome), i have conducted scouting (iterative design) towards both my Matey (target audience) and enemies (lecturer) Oh ho ho JKJK! The idea and storyline of my final weapon (outcome) have been constantly tested and evaluated which results in my storyline i have included the keywords that have been collected from the conversation interview and personas.
During my consultation weeks, my concept and ideas are constantly being test by the lecturer, whether they can feel something in the story itself, then after conducting some research, empathy is one thing that is lacking in the whole story, which i added in after the more research on empathy, the story itself then again tested and evaluated again and again which then produce a twisted ending for the story. So instead of making a happy ending, bad ending or twisted ending are more suitable for my story to be able to reach my target audience.
Again after that, after i finalize my storyline, i tested it again to my target audience.
(ps: more information on gdrive)
The conclusion during the iterative design is that, my target audience did get the message from the story itself and they can feel the empathy that was narrated in the story.
But since the product is still on progress until today, iterative design is also still being conducted. I have evaluate my final animation style with my lecturer and few target audience, and it have been confirmed that the the animation style will be stylized.
That's all for now! see you more! in the final destination!
Avast Yee.!!
All Hands Ahoy!! XDXD

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